In the context of digital technologies for entertainment, consider the following statements:
- In Augmented Reality (AR), a simulated environment is created and the physical world is completely shut out.
- In Virtual Reality (VR), images generated from a computer are projected onto real-life objects or surroundings.
- AR allows individuals to be present in the world and improves the experience using the camera of smartphones or PC.
- VR closes the world, and transposes an individual, providing a complete immersion experience.
Which of the statements given above is/are correct?
In the context of digital technologies for entertainment, consider the following statements:
- In Augmented Reality (AR), a simulated environment is created and the physical world is completely shut out.
- In Virtual Reality (VR), images generated from a computer are projected onto real-life objects or surroundings.
- AR allows individuals to be present in the world and improves the experience using the camera of smartphones or PC.
- VR closes the world, and transposes an individual, providing a complete immersion experience.
Which of the statements given above is/are correct?